issues
search
grunt-lucas
/
porytiles
Overworld tileset compiler for Pokémon Generation 3 decompilation projects
MIT License
35
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Adding some palette classes
#70
grunt-lucas
opened
1 day ago
0
Set up doxygen and other basic type structure
#69
grunt-lucas
closed
3 days ago
0
Adding more basic data types
#68
grunt-lucas
closed
1 week ago
0
Update GitHub workflows
#67
grunt-lucas
closed
1 week ago
0
Added an Rgba32 class and tweaked Bgr15 class
#66
grunt-lucas
closed
1 week ago
0
PR / Develop build badge will show status of last run PR build
#65
grunt-lucas
opened
1 week ago
0
Added a simple googletest configuration
#64
grunt-lucas
closed
2 weeks ago
0
2.x project initialization and basic setup
#63
grunt-lucas
closed
2 weeks ago
0
Refactor build system to use CMake
#62
grunt-lucas
closed
2 weeks ago
0
Test case `error_tooManyUniqueColorsInTile should trigger correctly` crashes with llvm 17+
#61
grunt-lucas
opened
1 month ago
0
Key frame tile linking is broken in some cases
#60
grunt-lucas
opened
1 month ago
0
`insertRGBA` processes regular tiles before primers, leading to confusing warning messages
#59
grunt-lucas
opened
1 month ago
0
Many small changes to address FIXMEs and TODOs marked 1.0.0
#58
grunt-lucas
closed
3 weeks ago
0
Decompiler gives internal error if base game does not match
#57
grunt-lucas
closed
3 weeks ago
0
Decompilation of Orange Island and Valencia Island missing tiles
#56
grunt-lucas
opened
2 months ago
0
Create a way to handle multiple shared primary tilesets between a single secondary tileset
#55
grunt-lucas
opened
3 months ago
0
Change `-normalize-transparency` to `-preserve-transparency`
#54
grunt-lucas
closed
2 months ago
1
Almost-identical metatile warning
#53
purrfectdoodle
opened
3 months ago
1
Crazy idea: Go CLI frontend using Cobra
#52
grunt-lucas
closed
1 month ago
0
Refactored string variables in the help menu code
#51
grunt-lucas
closed
3 months ago
0
Refactor warning system to reduce number of custom methods
#50
grunt-lucas
opened
3 months ago
0
The animation system inserts the key frame into `tiles.png`
#49
grunt-lucas
opened
3 months ago
0
libpng warning: Image height is zero in IHDR
#48
Nexxo11
closed
1 month ago
1
Secondary compilation using a vanilla set as paired primary is confusing
#47
grunt-lucas
opened
5 months ago
3
Wrong palettes+tiles in metatiles when trying to reuse general primary tiles in a custom secondary tileset
#46
SPMoo66
closed
5 months ago
7
Decompile-primary creates images with the wrong palette
#45
SPMoo66
closed
5 months ago
4
Clarity around zlib usage
#44
grunt-lucas
opened
6 months ago
0
Support popular package managers
#43
grunt-lucas
opened
6 months ago
0
Add completion scripts for the major shells
#42
grunt-lucas
opened
6 months ago
0
Use less confusing language for compiled and decompiled tilesets, see description
#41
grunt-lucas
opened
7 months ago
0
Refactor project code so there is a clearer client/library distinction
#40
grunt-lucas
opened
7 months ago
0
Overhaul the CLI parsing system
#39
grunt-lucas
opened
7 months ago
0
Fix up documentation
#38
grunt-lucas
opened
7 months ago
0
`generate-metatiles` mode
#37
grunt-lucas
opened
7 months ago
0
`freestanding` mode for compilation
#36
grunt-lucas
opened
7 months ago
0
Add some way to dump or insert animation C code
#35
grunt-lucas
opened
7 months ago
3
Improve release packaging and add more supported platforms
#34
grunt-lucas
opened
7 months ago
0
Detect and exploit opportunities for tile-sharing to reduce size of `tiles.png`
#33
grunt-lucas
opened
7 months ago
0
Use imgui library to make a really simple GUI
#32
grunt-lucas
opened
7 months ago
0
Overhaul the warning system
#31
grunt-lucas
opened
7 months ago
0
Create a `palette-overrides` feature similar to the current `palette-primers` feature
#30
grunt-lucas
opened
7 months ago
0
Add more assign algorithms and better search heuristics
#29
grunt-lucas
opened
7 months ago
0
Support custom masks and shifts for metatile attributes
#28
grunt-lucas
opened
7 months ago
0
`decompile-primary` and `decompile-secondary` should decompile animations
#27
grunt-lucas
opened
7 months ago
0
Swap out png++ library for CImg
#26
grunt-lucas
opened
7 months ago
0
Overhaul logging system
#25
grunt-lucas
opened
7 months ago
0
Improve test coverage
#24
grunt-lucas
opened
7 months ago
0
Clean up all the TODOs and FIXMEs
#23
grunt-lucas
opened
7 months ago
0
Internal compiler error when decompiling certain tilesets
#22
grunt-lucas
opened
7 months ago
0
Add an `-exclude-animations` option
#21
grunt-lucas
opened
7 months ago
0
Next