The container spawn implementation as of today places the container directly where the marker position is.
This gets boring quickly as soon as players notice this fact because they can easily just send the drones to the positions and then directly look down to see if there is a container.
The joy of searching for the hidden gem is completely lost then. ☹️
To keep players on their toes a fuzzy container spawn would be better, where containers spawn somewhere in an area around the marker.
The container spawn implementation as of today places the container directly where the marker position is.![image](https://github.com/gruppe-adler/Shoot_and_Scoot.Tanoa/assets/76476468/12457bc6-99c4-4871-b072-77616fc98966)
This gets boring quickly as soon as players notice this fact because they can easily just send the drones to the positions and then directly look down to see if there is a container.
The joy of searching for the hidden gem is completely lost then. ☹️
To keep players on their toes a fuzzy container spawn would be better, where containers spawn somewhere in an area around the marker.