gruppe-adler / TvT_Catch_The_Flight.Stratis

low tech TvT scenario with focus on player interactions
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randomly distribute loyalty among "civilians" #37

Closed Fusselwurm closed 7 years ago

Fusselwurm commented 7 years ago

that is:

JonasJurczok commented 7 years ago

Maybe after you assign the slots you can show everyone two or three names that they know in their respective organisation.

At least the INDEP C should know his two most loyal supporters and they also have friends in the team. Then every team can establish who is on their side...

And as all are slotted as civilians the name tag above the people does not give anything away and you can still enter vehicles and stuff..

Fusselwurm commented 7 years ago

so… I'd have to make sure that everyone's loyalty is known by at least one other person in the same team? :grimacing: interesting problem. I guess every client could, at random pick two other players from the same team, and ping them with "i'm on your side". :+1: … but still I wouldnt necessarily get a single network.… huh. probably something the server should do. like… have it create a tree originating with the INDEP C

Fusselwurm commented 7 years ago

prioritized, b/c it could essentially solve #34 and #30

Fusselwurm commented 7 years ago

I'd love to introduce the background check:

an action that

Fusselwurm commented 7 years ago

getestet und läuft