Open nomisum opened 7 years ago
after some testing i believe createVehicle is still better than createSimpleObject in this special case (strange behaviour / freezes / crashes with simple objects in high amounts)
so probably best solution combined with dynsim caching
// for the record
i tried different methods to beautify fallujah. initially i only wanted to replace/delete certain trees growing on roads and destroying AI cars.
this grew into a little project in which i tried the following script solutions:
replace all fallujah palms with their cup counterparts (better LODs)* worked well in SP, led to bad performance and freezes when changing view distance at dedi
replace all fallujah palms with the apex palms (simpleobject because of still encrypted ebo and no classnames available) worked well in SP, froze on JIP at dedi
replace certain buildings with enterable same sized alternatives worked well in SP and dedi