Open gschup opened 3 months ago
Fixes several bugs in the sync layer / input_queue logic. This now allows for max_prediction_window to be set to 0 and thus falling back to lockstep netcode (with unnecessary gamestate save requests).
Fixes several bugs in the sync layer / input_queue logic. This now allows for max_prediction_window to be set to 0 and thus falling back to lockstep netcode (with unnecessary gamestate save requests).