gsioteam / action_behavior_tree

A godot behavior tree plugin for action games.
MIT License
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Can this behavior tree be used in a Tactical RPG type game ? #4

Open NPSnuli opened 1 year ago

NPSnuli commented 1 year ago

For example, could it be used in chess-playing Ai ?

gsioteam commented 1 year ago

I think it is a Yes, but I dont have a example here. Because action behavior has a during state and it is always ready to be canceled, it is more difficult. For turn based trpg, u dont need to run behav tree every frame, just run once for one move in a turn. For real-time trpg, it is very similar to action game this project is perfect for your needs .