gsrelight / gs-relight

Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting
GNU General Public License v3.0
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fix bug in shadow splat #5

Closed zyx45889 closed 2 weeks ago

zyx45889 commented 2 weeks ago

Shadow splat fails to fetch global information into shared memory when the resolution is not divisible by 32. I have fixed this bug by adding an if statement for pixels outside the images to fetch without rasterization.