Closed ghost closed 5 years ago
Hi @Programmer9936, could you let me know if atleast this apk is working?
Sorry for late response. Yes it is working fine
To just re-confirm, the apk is working for you but the plugin is not working right? Are you currently using Unity 2018 or some older version? Do you have Java JDK and Android SDK correctly installed and set up in Unity?
No activity hence closing this issue.
Exception: JNI: Init'd AndroidJavaClass with null ptr! UnityEngine.AndroidJavaClass..ctor (IntPtr jclass) (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:622) UnityEngine.AndroidJavaObject.get_JavaLangClass () (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:600) UnityEngine.AndroidJavaObject.FindClass (System.String name) (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:591) UnityEngine.AndroidJavaClass._AndroidJavaClass (System.String className) (at C:/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:611) UnityEngine.AndroidJavaClass..ctor (System.String className) (at C:/buildslave/unity/build/artifacts/generated/bindings_old/common/Core/AndroidJavaBindings.gen.cs:92) Test.TaskOnClick () (at Assets/Test.cs:17) UnityEngine.Events.InvokableCall.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent.cs:166) UnityEngine.Events.UnityEvent.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnityEvent_0.cs:58) UnityEngine.UI.Button.Press () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:36) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:45) UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50) UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261) UnityEngine.EventSystems.EventSystem:Update()