Duration if timed effect (long or short timed?)
Long
Effect Description
Based off the idea of the Four Horsemen, Conquest, War, Death and Famine (but only three here because famine and death are similar). If the effect is chosen, only one of the horsemen are spawned (all horsemen are enemies of the player). Theyre all spawned a couple good metres away (like maybe 40m) and whenever any spawn, thunder occurs. As for the horsemen themselves:
Conquest rides on a white horse, so is spawned in a white Z-Type (as we ain't got horses). The ped model is a default online male ped with a beer hat on (Conquest wears a crown, beer hat closest thing lol) with a knife. Causes peds in his vicinity to follow him and attack the player. He will try attack the player too.
War horsemen comes in a red Z-Type (red horse) and causes peds in its vicinity to fight each other. The War horsemen himself is a military soldier or a bodybuilder ped. He will try attack the player too.
Death horsemen comes in a white Z-Type that's basically transparent and ghastly as in the story he rides a white pale horse (like Passive Mode). The ped model himself is Trevor with a skull mask and suit on. He himself is transparent (like Passive Mode) and if unable to make him transparent, he can be left as he is. He causes peds near him to drop dead. He will also try attack the player.
When the effect ends, if not killed they simply despawn. Killing them as the effect happens, ends the effect, but they do have higher health.
Duration if timed effect (long or short timed?) Long
Effect Description Based off the idea of the Four Horsemen, Conquest, War, Death and Famine (but only three here because famine and death are similar). If the effect is chosen, only one of the horsemen are spawned (all horsemen are enemies of the player). Theyre all spawned a couple good metres away (like maybe 40m) and whenever any spawn, thunder occurs. As for the horsemen themselves:
Conquest rides on a white horse, so is spawned in a white Z-Type (as we ain't got horses). The ped model is a default online male ped with a beer hat on (Conquest wears a crown, beer hat closest thing lol) with a knife. Causes peds in his vicinity to follow him and attack the player. He will try attack the player too.
War horsemen comes in a red Z-Type (red horse) and causes peds in its vicinity to fight each other. The War horsemen himself is a military soldier or a bodybuilder ped. He will try attack the player too.
Death horsemen comes in a white Z-Type that's basically transparent and ghastly as in the story he rides a white pale horse (like Passive Mode). The ped model himself is Trevor with a skull mask and suit on. He himself is transparent (like Passive Mode) and if unable to make him transparent, he can be left as he is. He causes peds near him to drop dead. He will also try attack the player.
When the effect ends, if not killed they simply despawn. Killing them as the effect happens, ends the effect, but they do have higher health.