Open MoDerPo opened 3 years ago
Should probably say that after some seconds already. And then switch the name to "Bamboozled!".
We already have a handful of fake effects (fake crash, fake teleport, etc.)... Do you just mean it would pick any effect and display it as fake? That might work well for a handful of effects, however some stuff like Fullbright or "Snowy Weather" it would be super obvious that it's fake...
...which seems fine. Not every effect is dramatic or interesting.
"Nothing"...? owww actually the Fake version. Bamboozled again.
This one should be cheap once the fake names for fake effects PR is merged. Just pick a random effect name to display, keep it there for a few seconds, then change to 'Bamboozled!'.
...which seems fine. Not every effect is dramatic or interesting.
"Nothing"...? owww actually the Fake version. Bamboozled again.
hahaha
This one should be cheap once the fake names for fake effects PR is merged. Just pick a random effect name to display, keep it there for a few seconds, then change to 'Bamboozled!'.
I don't get what your saying... and what you mean by PR
This one should be cheap once the fake names for fake effects PR is merged. Just pick a random effect name to display, keep it there for a few seconds, then change to 'Bamboozled!'.
I don't get what your saying... and what you mean by PR
We have a PR (Pull Request, a set of proposed changes to the code that must be approved before they are approved and made permanent) in progress that will allow us to make certain effects have "Fake" names. Such as "Fake Death" showing "Suicide" initially, and switching to "Fake Death" once it actually reveals that
oh now I get it... But that's not what I meant. I meant that it displays for example "Invincible" but nothing actually happens. Then you relie on it and after a bit it says "Bamboozled!". Of course it could also be something obvious but then you'd just be confused.
I meant that once that PR lands (i.e., gets implemented), you could simply define an empty effect with a selection of fake names. It'd be cheap to do it at that point, without having to create special functionality for this one.
I'm not against the effect, it seems a nice little fakeout.
yes but we're not talking about the same effect
I mean it says it's doing an effect but it doesn't.
and I think what you're talking about is a decoy name for the Fake Teleport, Fake crash and Fake Death effects
...
The pull request will only add those fake names to those specific effects, yes. However the functionality to add fake names to effects, right now, does not exist. Once the PR is merged, the functionality will be there. Therefore allowing this effect to be made very easily.
Make sense now?
Yes it makes sense but I don't get why we want that functionality... Do you mean that there should be a list of all effect names that my meta effekt would acces?
What your effect does, is the same as the already-existing effect, Nothing. If it activates, it must display either its true name, or nothing.
Without the ability to display fake names, it can't display the name of another effect before switching to 'Bamboozled!' or whichever it will be. You want that functionality in order for your effect to actually work the way you want it to.
oh ok now I get it yeah
I think just removing "nothing" and replacing with this would be better then adding a new effect in game that is basically the same as "nothing"
I think just removing "nothing" and replacing with this would be better then adding a new effect in game that is basically the same as "nothing"
I agree, because this effect would do just the same as "Nothing". Unless "nothing" will be replaced with SOMETHING
well it is effectively nothing but it makes the player paranoid that the effect is about to occur or they may even think that something is caused by the effect, even tho it's just normal gameplay. You would also never know if any effect is really happening because it could just be fake.
Name of effect Fake effect
Effect Description displays a random effect that doesn't actually happen and after a little bit it says "Bamboozled!"