Open Pirulax opened 5 months ago
This loop: https://github.com/gta-reversed/gta-reversed-modern/blob/e975a511c1788880f6c8a548da9187e38bfb2131/source/game_sa/Animation/AnimBlendNode.h#L109 Gets kinda stuck, not even step bro can help... m_RemainingTime is negative, and for some reason it never becomes positive (As if all key-frames had 0 delta times) I had this issue before merging #655 too, so I don't think it causes it. I tried adding asserts to the anim loading code, but that didn't uncover anything.
m_RemainingTime
No response
Possibly fixed by #715?
Expected and current behavior
This loop: https://github.com/gta-reversed/gta-reversed-modern/blob/e975a511c1788880f6c8a548da9187e38bfb2131/source/game_sa/Animation/AnimBlendNode.h#L109 Gets kinda stuck, not even step bro can help...
m_RemainingTime
is negative, and for some reason it never becomes positive (As if all key-frames had 0 delta times) I had this issue before merging #655 too, so I don't think it causes it. I tried adding asserts to the anim loading code, but that didn't uncover anything.Additional information
No response
Steps to reproduce
Screenshots/Videos
No response