gtino / wyverns-assault

Automatically exported from code.google.com/p/wyverns-assault
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Load level 1.1 #4

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Load the first level of the game.

Detailed list of steps, by priority or precedence

1. Convert the 3dsMax file into a .mesh one
2. Load it into the game, using the Ogre engine

Original issue reported on code.google.com by giorgio.tino@gmail.com on 13 Feb 2010 at 1:52

GoogleCodeExporter commented 8 years ago

Original comment by giorgio.tino@gmail.com on 13 Feb 2010 at 3:09

GoogleCodeExporter commented 8 years ago
After that, a Debug mode should be used to show debug info (physics and so on)

Original comment by giorgio.tino@gmail.com on 13 Feb 2010 at 3:11

GoogleCodeExporter commented 8 years ago

Original comment by serena.smek@gmail.com on 15 Feb 2010 at 7:33

GoogleCodeExporter commented 8 years ago

Original comment by serena.smek@gmail.com on 15 Feb 2010 at 7:35

GoogleCodeExporter commented 8 years ago
Test project SerenaTest\LoadLevel1.1 created at WyvernsAssault\OgreTesting 
GoogleCode.

Original comment by serena.smek@gmail.com on 18 Feb 2010 at 12:05