Closed yeemachine closed 3 years ago
Hi! I've tried the demo on my mobile but it didn't seem to capture my face motions, possibly I was missing something?
It's been a while since I put off the development and switched to some more important things, will be back once I finish them.
The progress of 4.0 support had been made to about 40%. The development stage then was refactoring the Live2D 4.0 SDK, it's a grunt work, I'm not sure if things will get hard when I make it to next stage, hopefully they won't. :)
Ultimately, if all goes well, the 4.0 support will be finished before the end of this year.
Cool! look forward to the update! Glad to hear it's not too drastic of a shift.
Ah, you might be on an android phone. That's one thing I haven't tested yet. I've only tested it on iPhone and Chrome, Firefox, Safari.
Did [Facerig Model] end up loading on your screen? If that did, then it might just be a matter of how I'm capturing the video feed using canvas. Either way, here's a link to my video tweet of the demo. Thanks for trying it out!
Yes I'm using Chrome on Android. The Facerig Model ends up loading and is stated as "Ready", but I noticed that the Tracking is always "No", and there are no dots appearing on my captured face. Nothing much I can help :P
I've watched the video, impressive result!
Hi again. Just wanted to thank you for the support of this library. Wanted to share this demo I've been working on that uses webcam face capture to control Live2D.
On the topic of a potential future release with Live2D 4.0 compatibility, have you had a chance to peer into their new SDK? Was wondering how easy of an update it would be.
I know Live2D 4.0 + PIXI V5 is definitely an in demand combo, especially with the vtube community on the rise. Linking another reference to work being done to make it real.
Wish I was more technically capable to contribute, but I'll fumble around a bit.