Open guanw opened 1 month ago
for the sake of perf, we might need to still consider move tilings relatively to avatar locally instead of syncing all data from server on each socket message updates.
currently mitigation is reduce tiling count + reduce world size
for the sake of perf, we might need to still consider move tilings relatively to avatar locally instead of syncing all data from server on each socket message updates.
currently mitigation is reduce tiling count + reduce world size