If we configure the Agent to have 1 second of keep_tunnel_open_time, and the relay closes before the agent is able to send a shutdown signal, the map node shows a running agent.
To Reproduce
Steps to reproduce the behavior:
Configure the Island to run Depth_4 test
Configure keep_tunnel_open_time to be one second
See map for a frozen running node
Check the machine and confirm the agent has actually stopped
Expected behavior
The map node should be marked as dead but without a relay and shutdown signal, we can't really do it.
Possible solution
Fix the description in the UI about the keep_tunnel_open_time and add a minimum value that will not cause this issue.
Describe the bug
If we configure the Agent to have 1 second of
keep_tunnel_open_time
, and the relay closes before the agent is able to send a shutdown signal, the map node shows a running agent.To Reproduce
Steps to reproduce the behavior:
keep_tunnel_open_time
to be one secondExpected behavior
The map node should be marked as dead but without a relay and shutdown signal, we can't really do it.
Possible solution
Fix the description in the UI about the
keep_tunnel_open_time
and add a minimum value that will not cause this issue.Screenshots
Map after 15 minutes of waiting:
Agent tunneling-10 log: infection-monkey-agent-2022-10-26-10-07-30-vkl00k8g.log
Machine version (please complete the following information):