gue-ni / OpenGL_Flightsim

A simple but realistic looking flight simulator using OpenGL, from scratch.
https://www.jakobmaier.at/posts/flight-simulation/?ref=github
MIT License
118 stars 12 forks source link

Distorted Graphics #9

Open thknx opened 1 year ago

thknx commented 1 year ago
./flightsim # master branch
4.6 (Core Profile) Mesa 22.2.5

Usage: 

P       pause game
O       toggle camera
I       toggle wireframe terrain
WASD    control pitch and roll
EQ      control yaw
JK      control thrust

ERROR::SHADER::PROGRAM::LINKING_FAILED
error: vertex shader output `Factor' specifies no interpolation qualifier, but fragment shader input specifies flat interpolation qualifier

Screenshot from 2023-04-01 10-56-15

gue-ni commented 1 year ago

Should be fixed now, can you test again?

thknx commented 1 year ago

Screenshot from 2023-04-03 12-45-09