Open samuelchovanec opened 2 years ago
Hmm, I'll take a look. I haven't worked on this in some time so it might take me a while to find the issue.
You need to change the 'Varying' to 'out' etc. I Referenced the kinect examples in shaders.cs. (For some reason its compiled like an older version of OpenGL?)
Hello
i have this error while compiling, however i have no problem compiling the original Csharp_3d_viewer in azure kinect samples.
Here is the error output.
Unhandled Exception: System.Exception: Compilation error: 0(6) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(7) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead 0(8) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
at Csharp_3d_viewer.VertexRenderer.CreateProgram() in C:\Users\samue\Downloads\kinect\Azure-Kinect-To-Blender-Mocap-Bridge-master\VertexRenderer.cs:line 87 at Csharp_3d_viewer.VertexRenderer..ctor() in C:\Users\samue\Downloads\kinect\Azure-Kinect-To-Blender-Mocap-Bridge-master\VertexRenderer.cs:line 37 at Csharp_3d_viewer.SphereRenderer..ctor(Int32 sectorCount, Int32 stackCount) in C:\Users\samue\Downloads\kinect\Azure-Kinect-To-Blender-Mocap-Bridge-master\SphereRenderer.cs:line 13 at Csharp_3d_viewer.Renderer.CreateResources() in C:\Users\samue\Downloads\kinect\Azure-Kinect-To-Blender-Mocap-Bridge-master\Renderer.cs:line 172 at OpenGL.CoreUI.NativeWindow.OnContextCreated() at OpenGL.CoreUI.NativeWindowWinNT.WindowsWndProc_CREATE(IntPtr hWnd, IntPtr wParam, IntPtr lParam)