guibec / rpgcraft

RPGCraft - Minecraft / Terraria / RPGMaker mashup
MIT License
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dx11: dynamic vertex buffer diagnostics - naming and sanity checking #100

Closed jstine35 closed 5 years ago

jstine35 commented 5 years ago

Adds following checks for Dynamic Vertex Buffers:

The second item needs work. Currently it only checks validity at the point of the first draw call. It should check validity on all draw calls up until the point the resource has been unbound from the pipeline state.