Closed guilemouse closed 3 years ago
Solution: Set get variable to have the default value if no owner, then check that value when buying from to determine purchase ability.
I fix this tomorrowish.
_fobs = server getVariable ["NATOfobs",[]]; { _x params ["_pos"]; _pos = (check if near building player is checking) }; }foreach(_fobs);
Something like this maybe...
Solution: Set get variable to have the default value if no owner, then check that value when buying from to determine purchase ability.
I fix this tomorrowish.