guillaumeblanc / ozz-animation

Open source c++ skeletal animation library and toolset
http://guillaumeblanc.github.io/ozz-animation/
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Feature request: skeleton/animation retargeting #23

Open dabroz opened 7 years ago

dabroz commented 7 years ago

It would be super useful for game developers to be able to mix&match different models and animations.

The only problem is that skeleton retargeting rarely can be fully automatic, so some kind of visual tool would be necessary to fine-tune the transformation.

Example of skeleton retargeting in Unreal Engine: https://www.youtube.com/watch?v=xy9aLbZLdeA

datgame commented 7 years ago

Any downside to doing the retargeting in the UE editor? Can it export a new fbx without loss of features? Are there restrictions making the result UE-specific?

Zju-George commented 3 years ago

Any updates on retargeting feature? @guillaumeblanc

guillaumeblanc commented 3 years ago

No update I'm afraid.

It would be really helpful to have a sample that does the job, in order to be able to define the feature better and generalize it in ozz API eventually. Anyone's willing to have a try ?

Guillaume

ColinGilbert commented 3 years ago

If I weren't so busy I'd take it... May I ask any other who is making an attempt to reply here and mention their (hopefully) public repo?

lucasjinreal commented 1 year ago

Hello all, does the retargeting feature avaiable now?