Closed thelabcat closed 2 years ago
Seems like a bug, might be due to the fact that your image has an odd width. If that is the case a workaround would be to add a transparent 1 pixel column to your image.
Thanks. Will try that.
I tried again with a new image of only even dimensions. While the offset is now fixed, the spacing and squash-doubling still happened.
I just pushed a fix for the offset bug. I couldn't reproduce the spacing bug though. Can you recompile from source to try it out with the current version?
Compiled from source, the bugs are fixed. The spacing bug seems to be a result of the Flatpak being too old.
OK good to hear!
I'm trying to convert an image sprite to a mesh. However, when I import the image, it is offset by 0.5 voxels on the X axis: When I convert the layer to mesh, it spreads out on the Y axis with gaps, and doubles over on the X axis: My suspicion for the second error is an iteration mistake, though the first one may not be related.