guillaumechereau / goxel

Goxel: Free and Open Source 3D Voxel Editor
GNU General Public License v3.0
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FEATURE: Add support for switching y and z axis on export. #299

Closed Merlin1846 closed 1 year ago

Merlin1846 commented 1 year ago

I am using this to produce models for a project I am working on and have noticed that since in Goxel Z+ is up but in Godot (the engine that I'm using) Y+ is up; this means that all models get imported sideways. This is a feature that I found very useful in Blender but could not find in Goxel. By the way, I'm exporting as obj since it's the easiest to use with Godot.

guillaumechereau commented 1 year ago

Yes that should be an option indeed. I’ll check it out.

On Mon, Oct 3, 2022 at 12:29 PM Coding Wizard @.***> wrote:

I am using this to produce models for a project I am working on and have noticed that since in Goxel Z+ is up but in Godot (the engine that I'm using) Y+ is up; this means that all models get imported sideways. This is a feature that I found very useful in Blender but could not find in Goxel. By the way, I'm exporting as obj since it's the easiest to use with Godot.

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guillaumechereau commented 1 year ago

OK I just pushed a fix for that. Will be available in the next release.

Merlin1846 commented 1 year ago

Thanks