Closed GoogleCodeExporter closed 9 years ago
I have exactly the same problem. any update?
Original comment by oscme...@gmail.com
on 22 Apr 2011 at 5:12
OMG, we have the same problem. any change we an get this working quickly?????
we are so ready to submit our app and this is so frustrating!!!! help!!!
Original comment by lorelond...@gmail.com
on 22 Apr 2011 at 6:48
The 0.2.2 installer is very old now, and hasn't been tested with Xcode4. You
are better to checkout the latest code with mercurial, as that code has been
tested with Xcode4.
Drew
Original comment by drewmcco...@mac.com
on 23 Apr 2011 at 7:42
so, you think this issue is related to the version I'm using?
Original comment by oscme...@gmail.com
on 25 Apr 2011 at 10:09
I did it. Install Mercurial, downloaded the latest version, executed the
build.sh script and then copied the generated SDK to the Library/SDKs folder.
Then "clean" and "build". First thing I noticed is that some things have
changed, so I had to comment out some lines that were changing some colors, etc.
Then I run it in the simulator, and everything was ok.
Then I "archive" and try to validate... same error "...app.ipa does not exist"
Any ideas? I really need some help.
Original comment by oscme...@gmail.com
on 25 Apr 2011 at 11:34
is there a way to copy the source into the project to avoid this issue in XCode
4???
Original comment by oscme...@gmail.com
on 26 Apr 2011 at 1:36
I recommend not using the SDK at this point. We haven't had a chance to see how
that works in Xcode 4. Instead, just include the Core Plot framework in your
project as a dependency, and link that way. Remove all of the SDK, so that you
don't accidentally link to that.
Original comment by drewmcco...@mac.com
on 26 Apr 2011 at 9:25
How to include just the framework in the project ?
Original comment by jeanchri...@gmail.com
on 29 Apr 2011 at 2:41
If you just want a binary framework, open the CorePlot project in the
'framework' folder, and build it. Drag the framework from the build directory
to your app's project. You will also need a copy phase to copy the framework
into your app bundle.
Original comment by drewmcco...@mac.com
on 29 Apr 2011 at 3:21
Does the solution to this StackOverflow question help?
http://stackoverflow.com/questions/5758653/cant-submit-app-with-coreplot-using-x
code4
Original comment by eskr...@mac.com
on 20 May 2011 at 1:35
The solutions discussed in this discussion thread should solve this issue:
http://groups.google.com/group/coreplot-discuss/browse_thread/thread/1c1fe2acb6a
1ca3f
Original comment by eskr...@mac.com
on 12 Aug 2011 at 12:41
Original issue reported on code.google.com by
s.gierli...@gmail.com
on 18 Apr 2011 at 10:02