gulvarol / surreal

Learning from Synthetic Humans, CVPR 2017
http://www.di.ens.fr/willow/research/surreal
Other
588 stars 106 forks source link

Flow x-channel #35

Open zhanghaozhou opened 5 years ago

zhanghaozhou commented 5 years ago

@gulvarol HI,

Thanks a lot for your works:) I found in an issue that after data generation, x channel of the optical flow should be multiplied by -1. I am a little bit confused about that. Does it mean that the direction of x-channel in "RenderLayer.Vector" which could be activated by "use_vector_pass" is the reverse direction of the motion in reality?

Thanks a lot for your response.

Best regards, Haozhou