gurrgur / er-patcher

Elden Ring enhancement patches (ultrawide support, custom frame rate limits and more) seamlessly integrated with steam.
MIT License
301 stars 25 forks source link

DX11 Fix with this? #49

Open Slifer37 opened 1 year ago

Slifer37 commented 1 year ago

Is it possible to set D3D12CreateDevice D3D_FEATURE_LEVEL to 11_0 instead of 12_0 in the d3d12.dll in System32 with this? The game runs well for me using a DX11 GPU (with the dx11 dll fix, which adds a dll file into the game folder and so EAC prevents the game from running), so I'm curious if this method could make it work online. Thank you! :)