Closed Hafune closed 1 year ago
p.s. In method GetInjectables - MonoInjectionMode.Recursive - GetComponentsInChildren need add argument includeInactive = true, because inactive children don't get dependencies when we use container.Instantiate()
Thanks @Hafune for spoting the issue. Its fixed and released at version 3.5.2
Hi. If i use ProjectInstaller i catn`t resolve dependencies which was binding in SceneInstaller, i use method BindInstanceAs and try bind object from scene, from [SerializableField].