Open nieknooijens opened 8 years ago
Ok, I'll create a milestone for basically all the things needed for the game to be played by someone. Then after that is done those things can be improved, etc.
http://tdrz.nl/JFS9eJA7.png Current design for the score screen (still missing max combo)
Nice. Unfortunately we have an internet blackout here. Currently using my phone. So i can probably take a look tomorrow.
Op 3 sep. 2016 06:57 schreef "Guus" notifications@github.com:
https://camo.githubusercontent.com/3e7120312b886d879cdd1f24f7be4f3d3c6e5dc7/687474703a2f2f7464727a2e6e6c2f4a465339654a41372e706e67253544 http://tdrz.nl/JFS9eJA7.png Current design for the score screen (still missing max combo)
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I think the screen should also show the difficulty of the chart. Under the "Effected by" line seems a good place for it.
And maybe also show "Track failed", "Track completed", "Ultimate Chain", and "Perfect" somewhere. I kind of miss this strings in the result screen. :smile:
Yep, I'll add the difficulty below the effecter, I assume you mean challenge,beginner,etc. For the map result, maybe placing it as an overlay on the score graph would work, kind of like how osu! does it? (http://tdrz.nl/F6JKoBZH)
So after a song is finished at the moment it just freezes, you have to press escape to return to the song browser. It would be nice to have a screen that gives you a score evaluation with a rank (F E D C B A AA S). and then press on the sdvx controller to go back to the song selection screen.
note: it's already in the project description but github allows you to create "milestones" and assign issues to those milestones to act as a roadmap so that's why I created another issue.