guusw / unnamed-sdvx-clone

A rhythm game written in C++
MIT License
68 stars 107 forks source link

fix linux build #27

Closed nieknooijens closed 8 years ago

nieknooijens commented 8 years ago

the linux build was broken in latest master

guusw commented 8 years ago

I'll remove those test functions on linux for now. For the ScanFiles i'd rather implement the actual interrupt functionality.

nieknooijens commented 8 years ago

the problem was mainly that the functions in the c file did not match the prototypes in the header.

guusw commented 8 years ago

That's true although I forgot to add the actual usage of that parameter in the linux version. This parameter handles the case where you want to close the game while it's scanning maps, without it you would have to wait for it to finish scanning first. It's fixed now, thanks for noticing 👍 .