guycalledfrank / bakery-issues

Bug tracker for Bakery
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artifacts during baking #109

Closed laurentopia closed 3 years ago

laurentopia commented 3 years ago

the third ring of leaves in this pine tree is darker depite normals are outwards like the rest image

also present in RT image

import settings: image

geometry: pine with borkned 3rd ring.zip

laurentopia commented 3 years ago

change material with this borky mc borkbork.zip

guycalledfrank commented 3 years ago

image

Unity doesn't really have its own .ma importer, it locates Maya on your machine and asks it to export a FBX. Can you export it for me? :D

laurentopia commented 3 years ago

tree pine static.zip

guycalledfrank commented 3 years ago

It looks like even before any baking, the third ring is borked already:

image

Interestingly it's the only ring with double-sided polygons, apparently they mess up with vertex normal smoothing:

image

laurentopia commented 3 years ago

thanks I fixed that, I wonder how that got there...