Closed fender closed 3 years ago
Hi. Was the issue resolved somehow?
Hi. Was the issue resolved somehow?
It seemed to be something to do with having a Contribute GI flag checked on a Mesh Renderer in a prefab that is added as a child game object within another prefab. Perhaps a Unity bug? However, it's resolved now!
Have turned on
Split By Scene
but whenever I bake 2 separate scenes, when going into playmode via the Editor and then selecting any game object with aMeshRenderer
in the scene I get these warnings spammed in the console.The editor locks up for about 60 seconds. It seems to be related to the
MeshRenderer
inspector (and most likely the part that shows a preview of which lightmap it uses.Any tips on how to address this? @guycalledfrank
I'm using version 1.9 and have applied all latest patches. The issue was occuring on 1.8 too.