Closed laurentopia closed 3 years ago
TGA is used for shadowmasks and directions, main color lightmaps are HDR files. Indeed TGA can be compressed to PNG. I kept TGA because it's easier to inspect it in Photoshop (alpha channel is shown separately, not as transparency).
Added PNG mode today: https://github.com/guycalledfrank/bakery-csharp/commit/02069f0f2df7dcba8c767a2523dc8008398c0117 https://github.com/guycalledfrank/bakery-compiled/commit/6b46f89a409f4777dc0ddfbe41ff0feb134f06d8
Currently there is no UI option for that, but you can change it in ftAdditionalConfig.cs:
fantastic I'll update.
I updated to the github and that setting it's in ftadditionalconfig.cs so I added it maybe the github latest does not include it yet
Got it, I must have pressed the wrong button. Thanks!
My commits are in the hundreds of megabytes these days, sucking up all my internet data cap so I looked into it and found out that the lightmaps that Bakery creates are TGA and they are humongous. So I ran a little compression to png and saw this they're 2.5x smaller now an option to output jpg would make it even more friendly, which only works if alpha isn't used WOW! 16x smaller