guycalledfrank / bakery-issues

Bug tracker for Bakery
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how to light an unlit model with volume? #62

Open laurentopia opened 3 years ago

laurentopia commented 3 years ago

I tried making an unlit material that's lit by bakery volume but it doesn't seem to work: image

laurentopia commented 3 years ago

image the fur uses that unlit volume-lit shader, it's overbright

guycalledfrank commented 3 years ago

I can't see you actually using the volume lighting node... You're just writing base color (albedo) of the material to final color. Check my volume graph and write to color the same thing I write to emission (which is at least base color multiplied by the volume node).