Open laurentopia opened 3 years ago
This one is quite hard to change, since all scene geometry is combined into a single large buffer with a static acceleration structure on top.
Perhaps not impossible though. I can try mapping index ranges from the buffer to existing renderers, patching them and rebuilding the structure on the fly...
I'm sure there are technical limitations but this one severely limits my ability to paint with light. for example in this scene i want to open a hole in the tree canopy just in place to let light through and illuminate an important object![image](https://user-images.githubusercontent.com/26075468/111851822-fa12a380-88d1-11eb-93e7-ac523278b089.png)