Open GamanSaritasa opened 3 years ago
Hi. I can't reproduce it on my end. Sounds like your -compiled and -csharp patches are out of sync. You can read the actual halffloat2hdr error message this way:
Look at Unity debug log and find a line that looks like this:
Running halffloat2hdr "C:..." "C:..." 1024
(If you don't see a number at the end of this debug line, your -csharp patch is out of date)
Then you can open the folder with halffloat2hdr.exe, shift click empty space -> "Open command window here" -> Paste the same line, but without "Running":
halffloat2hdr "C:..." "C:..." 1024
See what the console window will respond with.
You can also just type "halffloat2hdr" to console, and it should respond with:
Usage: halffloat2bc6h inputfile outputfile [maxValue]
If there is no "[maxValue]", your -compiled patch is out of date.
I will publish the accumulated updates to the store properly in the coming weeks, so it'll be easier...