gwaldron / osgearth

3D Maps for OpenSceneGraph / C++14
https://www.pelicanmapping.com/home-1/opensource
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Missing GLSLColorFilter Headers #2510

Closed Legends0 closed 4 months ago

Legends0 commented 4 months ago

https://github.com/gwaldron/osgearth/blob/ade58082f7d56c099b88ce7b33030d82a2ed3887/src/osgEarth/GLSLColorFilter.cpp#L24

The header location in GLSLColorFilter.cpp has not been updated since move to osgEarth directory from osgEarthUtil directory.

Also, installs of osgearth 3.5 lead to the header file not being distributed into the includes folder when built with cmake. Probably related.

gwaldron commented 4 months ago

GLSLColorFilter is no longer included in CMakeLists.txt. We forgot to remove the files from the repository though - thanks for noticing. Color filters in general are an outdated concept now that you can use layer shaders; at some point we plan to remove them completely.