gwaldron / osgearth

3D Maps for OpenSceneGraph / C++14
https://www.pelicanmapping.com/home-1/opensource
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Very high hardware resource consumption #2519

Closed wangdemon closed 6 months ago

wangdemon commented 6 months ago

osgEarth Version (required):3.5

I am using the latest version of osgEarth to load 3dtiles files, which consume a lot of memory and graphics card resources

Look at the screenshot below

The resource usage of osgEarth and cesium web

1

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The 3dtiles file, only 800MB 3

gwaldron commented 6 months ago

Thank you, if you find any more information feel free to re-open and report.