I have several problems during build & run process, so I will list one by one what I did and problematic steps. But as a summary here are the problems:
BLContext::resetMatrix not found
Some mentioned directories are not created
Some CMake commands needs modifications
1) Building with vcpkg
I already have a vcpkg installation so I'm using it. I only modified path\to\vcpkg\triplets\x64-windows.cmake for GL3 profile:
set(osg_OPENGL_PROFILE GL3)
2) Cloning Repository
Used the command:
git clone --recurse-submodules https://github.com/gwaldron/osgearth.git osgearth
First time I used this command to clone & build osgEarth, I get some 'BLContext::resetMatrix' errors and found out that they are in fact renamed with a PR. So I thought I should use a 'Release' version instead of master, hence I issued:
git reset --hard osgearth-3.6
If using a 'release' version is the way to go, then I suggest updating the documentation with this info.
(I also get same BLContext::resetMatrix not found problem even with osgearth-3.6 version, when building osgEarth project at least)
3) Configure CMake
I use this modfied command becase I was getting the generator not found error when using the one mentioned in tutorial. (Instead of
-G "Visual Studio 17 2022 Win64", I used -G "Visual Studio 17 2022" -A x64)
cmake -S osgearth -B build -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=RelWithDebInfo -DWIN32_USE_MP=ON -DCMAKE_INSTALL_PREFIX=.\install -DCMAKE_TOOLCHAIN_FILE="D:\vcpkg\vcpkg\scripts\buildsystems\vcpkg.cmake"
Here configuration successfully finished with the following message:
...
-- Generating done (1.1s)
CMake Warning:
Manually-specified variables were not used by the project:
WIN32_USE_MP
-- Build files have been written to: E:/Projeler/GIS/osgearth/build
This step is problematic because I don't have any \vcpkg_installed directory created inside the \build directory.
I have those directories inside my vcpkg installation directory, D:\vcpkg\vcpkg\installed\x64-windows
So I modified my user path variable with those:
D:\vcpkg\vcpkg\installed\x64-windows\bin
D:\vcpkg\vcpkg\installed\x64-windows\tools
[installroot] I don't have \install directory created
So the problems are:
Either the tutorial is not up to date(or missing some important tips) or I'm doing something wrong.
Is there a problem with osgEarth-3.6 version? Which version is stable so I can try it?
There are some other problems that I want to mention but it will be a long issue. I will create another issue for them
osgEarth Version (required): osgearth-3.6
Hello, I'm new to osgEarth and trying to get into it. I've followed getting started/install tutorials from here: https://docs.osgearth.org/en/latest/build.html
I have several problems during build & run process, so I will list one by one what I did and problematic steps. But as a summary here are the problems:
1) Building with vcpkg
I already have a vcpkg installation so I'm using it. I only modified path\to\vcpkg\triplets\x64-windows.cmake for GL3 profile: set(osg_OPENGL_PROFILE GL3)
2) Cloning Repository
Used the command: git clone --recurse-submodules https://github.com/gwaldron/osgearth.git osgearth First time I used this command to clone & build osgEarth, I get some 'BLContext::resetMatrix' errors and found out that they are in fact renamed with a PR. So I thought I should use a 'Release' version instead of master, hence I issued:
git reset --hard osgearth-3.6
If using a 'release' version is the way to go, then I suggest updating the documentation with this info. (I also get same BLContext::resetMatrix not found problem even with osgearth-3.6 version, when building osgEarth project at least)
3) Configure CMake
I use this modfied command becase I was getting the generator not found error when using the one mentioned in tutorial. (Instead of -G "Visual Studio 17 2022 Win64", I used -G "Visual Studio 17 2022" -A x64)
cmake -S osgearth -B build -G "Visual Studio 17 2022" -A x64 -DCMAKE_BUILD_TYPE=RelWithDebInfo -DWIN32_USE_MP=ON -DCMAKE_INSTALL_PREFIX=.\install -DCMAKE_TOOLCHAIN_FILE="D:\vcpkg\vcpkg\scripts\buildsystems\vcpkg.cmake"
Here configuration successfully finished with the following message:
4) Build and install step
cmake --build build --target INSTALL --config RelWithDebInfo
5) Set up your runtime environment
This step is problematic because I don't have any \vcpkg_installed directory created inside the \build directory. I have those directories inside my vcpkg installation directory, D:\vcpkg\vcpkg\installed\x64-windows
So I modified my user path variable with those:
So the problems are: Either the tutorial is not up to date(or missing some important tips) or I'm doing something wrong. Is there a problem with osgEarth-3.6 version? Which version is stable so I can try it?
There are some other problems that I want to mention but it will be a long issue. I will create another issue for them