Closed kinsung closed 9 years ago
Does it work without the osg::Marix::scale(2,2,2)? You can also try GeoTransform instead of MatrixTransform.
Not work: mt->setMatrix( matrixLocalToWorld );
No idea. Maybe something in the way that the particle system uses the position data. Perhaps it is ignoring the MT and placing it at position absolutely. You will need to delve into the code to find out.
Thank you. I close this issue.
osgParticle ExplosionEffect unvisible use MatrixTransform, but fine when useing convertLatLongHeightToXYZ to convert coordinate.