gxquickly / angleproject

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Handle resizing of the EGL surface without calling glMakeCurrent #824

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
When egl::Surface handles a window resize event, it calls glMakeCurrent to 
re-create the default framebuffer.  egl::Surface should not have access to the 
global egl state.

Re-work the resizing logic so that it doesn't need to call glMakeCurrent.

Original issue reported on code.google.com by geofflang@chromium.org on 6 Nov 2014 at 3:16

GoogleCodeExporter commented 9 years ago

Original comment by geofflang@chromium.org on 24 Feb 2015 at 9:23