Hyperbolic ESSL built-in functions (sinh, cosh, tanh, asinh, acosh, atanh) are
currently not supported by ANGLE.
Implementing these seems to require emulation of asinh, acosh and atanh on
Direct3D, since they're not natively supported in HLSL.
Original issue reported on code.google.com by oetu...@nvidia.com on 17 Dec 2014 at 4:56
Original issue reported on code.google.com by
oetu...@nvidia.com
on 17 Dec 2014 at 4:56