Bitwise operators (<< >> | & ^ and their assignment variations <<= >>= |= &=
^=) are currently not supported by ANGLE.
They're supported in HLSL and GLSL 4.1+, so no special tricks should be needed
to emulate them.
Original issue reported on code.google.com by oetu...@nvidia.com on 16 Jan 2015 at 12:32
Original issue reported on code.google.com by
oetu...@nvidia.com
on 16 Jan 2015 at 12:32