generation of board after first player click, for not losing on first step.
Not implemented: reveal nearby unmarket cells by middle mouse click and count scores.
There is known bug: do not shows mines when game is defeated. But almost the same implementation for victory case works.
Allow finish game in example
mines
.Added:
Not implemented: reveal nearby unmarket cells by middle mouse click and count scores. There is known bug: do not shows mines when game is defeated. But almost the same implementation for victory case works.