gzgreg / DerivativeClicker

Github Pages hosted version of Derivative Clicker
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Negative or overflowed "net money/click" value #12

Closed mattpep closed 9 years ago

mattpep commented 9 years ago

My save game is in the gist https://gist.github.com/mattpep/aed0dd7a903bd86a9426 I had the game running in the background; some time over the past half day or so the "net money/click" metric went negative (presumably via an overflow) and as a result the money value has dropped to zero.

When the autoclick triggers I get a momentary injection of money but that disappears by the next tick. Manually clicking to gain more money also has the same effect; money comes in, but it's going out too quickly to be used.

I've not found anything in the game which consumes money, other than manual purchases. Is there anything I can do to recover from this near-zero balance situation?

gzgreg commented 9 years ago

Proofs cost money (more precisely, 5$ each)! Looks like your proof production's outstripped your money production.