h-ikeda / frame

https://frame.1stop-st.org/
MIT License
1 stars 0 forks source link

Update three to the latest version 🚀 #103

Closed greenkeeper[bot] closed 7 years ago

greenkeeper[bot] commented 7 years ago

Version 0.87.0 of three just got published.

Dependency three
Current Version 0.86.0
Type devDependency

The version 0.87.0 is not covered by your current version range.

Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.

I recommend you look into these changes and try to get onto the latest version of three. Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.


Commits

The new version differs by 649 commits.

  • 1c36097 r87
  • eac8d59 Mirror: Simplified mirrorCamera.up code. See #11969.
  • 9cae236 WebGLRenderer: Fixed MeshNormalMaterial uniforms.
  • 92af99c OBJLoader: Fixed broken uvs.
  • 18f7b2f Simplified css3d_molecules example.
  • a9f0ab3 Mirror: Copy camera.aspect. Fixes #11969
  • f9538b2 Merge pull request #11975 from clhuang/patch-1
  • e1addc3 Mirror: Fixed VR support
  • 836fa84 Updated builds.
  • 7f7e863 WebGLRenderer: Removed unneeded scissor in ArrayCamera.
  • ad0aac6 WebGLState: Removed unused getScissorTest().
  • 650775f Editor/App: Use renderer animation loop.
  • 1ec7c35 Updated builds.
  • 0e3d73d WebGLRenderer: Refactored animation loop code.
  • 380e845 Fix sign in Matrix4 docs

There are 250 commits in total.

See the full diff

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