Open Calinou opened 1 year ago
Which specific flavors of those operators are you interested in seeing?
Which specific flavors of those operators are you interested in seeing?
What do you mean by flavors in this context?
There's not a single ACES and not a single Reinhard. "Filmic" is a general category for a bunch of them... And I personally don't use any of those, so don't know what should be part of such a comparison.
There's not a single ACES and not a single Reinhard. "Filmic" is a general category for a bunch of them... And I personally don't use any of those, so don't know what should be part of such a comparison.
I think you could pick any popular 3D engine or rendering application for this, though the engine/application needs to support TonyMcMapface obviously :slightly_smiling_face:
I'd say Blender personally if possible, but maybe other people will be more interested in Unreal. (I don't think Godot 4 can use this LUT, or at least not yet – although I haven't tried.)
I can run some basic comparisons with specific open source HLSL/GLSL shaders, but I'm not an active user of any of the software you listed. I wouldn't want to do anyone a disservice by making an uninformed comparison :eyes: If you make one in your favorite software, I can link it from the README :slightly_smiling_face:
I'd like to see comparison screenshots in the README with linear, Reinhard, Filmic and ACES tonemapping :slightly_smiling_face: