h4570 / tyra

Game engine for PlayStation 2™
Apache License 2.0
511 stars 36 forks source link

data-input for Static Pipeline Meshes, for meshes generated at runtime. #194

Open matt-comm-link opened 5 months ago

matt-comm-link commented 5 months ago

I've been playing around with heightmap terrain and though I can use it for collision I can't seem to find an easy way to pass a model from the heightmap into the static mesh class. Is there a way around this as current or would I have to use manual rendering for this.