Hi, I added NavMeshPlus to my unity 2D project and I added to my enemies the navmesh agent to make them move.
It seems to work fine at the start but if I play my game for longer time, for some reason my enemies have a negative Y force applied. I tried to remove navmesh and this behaviour disappear
NavMeshPlus uses Unity "native" components. Your question is related to Unity NavMesh Agent and how it works with Physics. In general NavMesh and Physics doesn't work well without tweaks
Hi, I added NavMeshPlus to my unity 2D project and I added to my enemies the navmesh agent to make them move.
It seems to work fine at the start but if I play my game for longer time, for some reason my enemies have a negative Y force applied. I tried to remove navmesh and this behaviour disappear
Am I doing something wrong?