Closed Shatur closed 4 years ago
no autosave pls, if it is needed it could be turned on for vim by a user.
~I meant as an option, not enabled by default. Sush as g:godot_save_before_run
.~
Oh, I can just override a command manually in my vimrc. You are right.
I reworded first message a bit to make it more clear :)
doesn't work in wsl tmux:
Sorry, could you try again with the fix?
What is your coding style for braces? I see that you sometimes use double quotes, sometime single quotes. I can't recognize a pattern :(
As I know it generally preferable to use single quotes for all places where you don't need to escape anything and double-quotes when you need to escape something.
thx!
Hey @Shatur95, I've just added AsyncRun
but I'm not sure what I need to do in order to be able to see it working as my output instead of using Godot's one. Did I need to do any other setup-step? I'm currently on Ubuntu 20.04.
@coelhucas, hi! No, it just should work.
Currently on Linux is not possible to run command async without plugins.
xdg-open
allows to open files or URL's.&
is not works in Vim. So, I just removed this check. This will avoid error and allow ro run sync at least. I also reworked launch a bit. What do you think about it? Also I added support for Asyncrun. This plugin is very neat, it allow run command async and output everything in a quickfix like IDE in live:~P.S. I thinking about autosave feature. It would be nice to save all files automatically before running. What do you think? Should I put an option for autosave in this file too or in
plugin
folder?~