habamax / vim-godot

Use vim and godot engine to make games
MIT License
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fix: GodotRunCurrent won't work #55

Closed youkwhd closed 2 years ago

youkwhd commented 2 years ago

It seems like the function godot#run_current() passed the filename to run_scene() instead of the full path. This could resolves into the run_scene() function to not be able to run the scene correctly.