habeebweeb / MeidoPhotoStudio

An alternative to COM3D2 Studio Mode
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Support extended asset_bg prop manipulation #78

Open habeebweeb opened 1 year ago

habeebweeb commented 1 year ago

Extended manipulation for asset_bg just means being able to move/rotate the children as well.

The most difficult part of this is probably the UI to represent a hierarchy of objects.

This could also serve as the starting point for this idea I've had of generalizing all the different MPS objects (props, maids, lights etc.) into a single object type. So pretty much unity scene hierarchy lite.